Блог пользователя notwatermango

Автор notwatermango, история, 2 года назад, По-английски

Hi everyone,

I write this blog because I encountered a rather weird issue, maybe anyone here has the same issue or even has solved this?

I was participating in a contest earlier when I tried to compile & run for problem B and my code doesn't run >︿<

My case:

This code below compiles and run, I can see Hello printed in my terminal

#include <bits/stdc++.h>
using namespace std;

int main() {
  vector<int> v;
  cout << "Hello";
  // v.push_back(2);
  return 0;
}

However when I uncomment v.push_back(2) it compiles but doesn't run! (I don't see Hello in terminal)

Commands I used: g++ main.cpp -Wall -o main .\main.exe

There's no warning or error message.

I have tried compiling with MSYS64 (my main) and MSVC x64, same results.

Yesterday it was working fine, so maybe something broke my c++ runtime today.

Here's a list of what I did today before running to this problem:

  • installed Anaconda,
  • installed git,
  • installed Visual Studio and C/C++ build toolchain (for rust),
  • installed rust

Similar problem: https://stackoverflow.com/questions/70809283/c-program-does-not-run-if-a-vector-has-any-contents https://stackoverflow.com/questions/70994977/c-code-wont-run-if-a-vector-contains-value

I'd love to participate in that post's comment section however I don't have enough karma.

Someone mentioned this, tho I haven't tried.

Spoiler

Then I tried Visual Studio IDE and it works! Sadly VS complains when I do int arr[n]; saying array size should be static.

I'm considering IDEs since text editor has this issue (I implied IDE is OK because Visual Studio is OK), maybe I'll go with DevC++ or farmanager, or even code in Rust.

I'll share some update if this blog doesn't get >10 downvotes

  • Проголосовать: нравится
  • +3
  • Проголосовать: не нравится

»
2 года назад, # |
Rev. 3   Проголосовать: нравится +3 Проголосовать: не нравится

Sadly VS complains when I do int arr[n]; saying array size should be static.

It's (perhaps surprisingly, since it is VS) being very reasonable. VLAs are not legal C++, and are GNU extensions. They also tend to break other language features at times in unexpected ways, so you should avoid them.

As far as getting C++ to work on Windows is concerned, the WSL solution is probably the best one out there. Back when I used Windows, I used either DevC++ or custom invocations with probability $$$\frac{1}{2}$$$, and soon after making the switch to Linux realized how much better it was.

Edit: While I'm at it, maybe I should point out how messed up Windows libraries/runtimes really are. A ton of features don't work on Codeforces just because it uses MSVCRT (for instance, language features such as std::aligned_alloc don't work because apparently Windows deals with this stuff in a wacky way).

  • »
    »
    2 года назад, # ^ |
      Проголосовать: нравится 0 Проголосовать: не нравится

    I see, I will try the WSL solution. Kinda curious what do you use in Linux tho?

    I'd love to try linux but currently I don't have the luxury

    • »
      »
      »
      2 года назад, # ^ |
      Rev. 3   Проголосовать: нравится +8 Проголосовать: не нравится

      Not sure what you mean by "what do you use in Linux" but as far as IDEs/text editors are concerned, I use vim and a Makefile for build purposes (editors like VSCode and Sublime with their build systems are a popular choice too). If you're asking me which libraries and stuff I use, I use the bundled glibc, libstdc++ etc. (pretty sure Codeforces uses libstdc++ too).

      I'd love to try linux but currently I don't have the luxury

      At least in my opinion, Linux is much better for doing most stuff than Windows, so it doesn't hurt to try I guess. Lots of people I know took the WSL way out (of course, since it's literally the Windows Subsystem for Linux) and switched to Linux later on, so that's a viable option too.

      • »
        »
        »
        »
        2 года назад, # ^ |
          Проголосовать: нравится +3 Проголосовать: не нравится

        Sorry I'm kinda bad at communicating but you answered my question.

        I just installed WSL Ubuntu and it even compiles little bit faster. I think this will do for now. Maybe I'll switch to Linux some time.

        Thank you for your reply!

»
2 года назад, # |
  Проголосовать: нравится 0 Проголосовать: не нравится

So there's a quicker solution than running in WSL, simply add -static-libstdc++ when compiling.

Explanations can be found here stackoverflow.com/a/6405064/6871623

It seemed my Visual Studio 2022 installation indeed messed things up.

Now everything's back to normal!